FLEFFLAB: Checkpoints Project was a full-semester, three credit course taught at Ithaca College in conjunction with the Finger Lakes Environmental Film Festival. Students read and viewed a variety of texts and projects dealing with new media and checkpoints. Students also produced projects at the end of the course entitled Who Knows You?, In My Hood, EyeC, and Alone Phone. Other information about the course, including student summaries of projects and texts, is available on the course blog.
From the syllabus (available as a download below):
FLEFFLAB: Checkpoints Project explores the concept of checkpoints, the FLEFF 2011 festival programming
stream, through a range of theories and practices of social media, social networking, emerging technologies, user-generated content, and other structures. Students will engage in group projects that combine conceptual investigation of open space modes with digital interfaces and social media. Finished projects and prototypes will be mounted on the FLEFF website.
FLEFF Labs: Open Space Lab was a half-semester, one credit course co-taught with Claudia Pederson. The purpose of the course was to introduce students to alternative ways of conceptualizing social media. From the syllabus:
This one credit pass/fail course explores the concept of open space through a range of theories and practices of social media, social networking, emerging technologies, user generated content, and other structures. Students will engage in group projects that combine conceptual investigations of open space modes with digital interfaces and social media.
Students will explore the concept of space through five “variables”, namely: responsive environments, public, utopian, commercial, and ecologic spaces. Students will work in groups toward final projects, each addressing one of these concepts. The role of the instructors is to provide students with conceptual and practical guidance toward the completion of class projects. The final works will be permanently displayed on the FLEFF website.
In the seven sessions of the course students read key theoretical and artistic texts, learned about current artistic practices, participated in remote presentations with contemporary artists, and created prototypes of their own projects.